
Normal rules apply within the Safety Zone. You can only enter the Safety Zone which corresponds to the color of your pawns/START space. Safety Zones resemble slide zones but are larger, at the end of which is HOME. If the Draw Pile runs dry, shuffle the Discard Pile and reuse.You must always move if you can, even if it puts you at a disadvantage.If you land on a triangle of your own color- do not slide, just stay on the triangle. While sliding you may also bump pawns in your path back to their start. You may only slide on triangles which are not your own color. If you land exactly on a space with a triangle, no matter which card you drew, you can slide along the marked spaces until the end. If your pawn has been moved at least 2 spaces behind your START, on your following turn you can move into your SAFETY ZONE without having to move across the board. Pawns may also move backwards if a 4 or a 10 card is drawn. If your move gives you no option other than landing on a space you already occupy, you lose your turn.


If you draw a 2, move pawn to the circle and draw again. If you draw a 1, move your pawn out of the start and place it on the space below marked with a circle. To begin moving your pawns from the START you must draw from the deck either a 1 or a 2. Pick a player to start the game (highest card draw, youngest player, etc.) Play moves to the left. Shuffle the deck of cards after removing the sixes and nines and place the deck face down on “Place Pack Here,” this is the draw pile. Each player picks a color: choose the four corresponding pawns and place them at the start of the same color.
